SE Demo 1.1 Patch Notes
Patch Notes 1.1
New Additions:
- Added a Mac version of the 1.1 Demo on the itch.io
- Added a Linux Version of the 1.1 Demo on the itch.io
- Added "weaknesses" to all enemies (ex: fire moves does 25% more to ice monsters, ice monsters take 50% less from ice moves, etc.)
General Changes:
- Fixed a Bug where the demo intro triggers for a second time if you hit the other intro event square, both intro event squares should go away after interaction with just one but for some reason the other one stayed.
- Fixed a problem where Ladrón's special character"ó" would not appear in some peoples computers and would crash the very first dialog scene in the game
- Added Descriptions for all skills in the demo
- Added Descriptions for all weapons in the demo
- Added Descriptions for all the items in the demo
- Added Descriptions for all the armors in the demo
(The Description changes were kind of obvious but for some reason never came across my mind) - Starting DEMO level was decreased to 9 from 11
Escaping from combat:
- I messed with around with agility stat for both the party and the enemies
** NOTE:
* I will be talking about the parameter Curves and the Growth rate for the classes of each character
* Sadly RPG maker does not give out numbers on the Growth Rate so I am going to do a scale from 10 to -10
*
* 10 being really fast, or a Logarithmic Growth Curve (Logarithmic Growth Curves increase quickly in the beginning
* but slows down and becomes more difficult as you get closer to 99).
*
* while -10 will be really slow, or a Exponential Growth Curve(A Exponential Growth Curve increases slowly in the
* beginning but picks up speed near the later levels to reach the Max value at 99).
*
* also 0 is the normal diagonal growth rate.
**
Hero Changes:
Gladio:
- Gladio's level 99 Defense Value was decreased to 150 (was 250... I know thats really high)
- Gladio's level 99 Magic Defense Value was Decreased to 125 (was 200)
Ladrón:
- Ladrón's level 1 Attack valvu was lowered from 15 to 13
- Ladrón's level 99 Attack value was lowered from 160 to 153
- Ladrón's Attack Growth Rate was decreased down to a 5 (it was a 10 before)
- Ladrón's level 1 Health value was decreased from 440 to 400
- Ladrón's level 99 Health value was Increased from 5350 to 5500
- Ladrón's Health Growth Rate was increased from -8 to -3
- Ladrón's Defense Growth Rate was Decreased to -7 (was -2)
Sana:
No Changes
Aldous:
No Changes
Armors and Weapons:
- I changed ALL the stats, prices, and effects for all the weapons, I needed to change all of the values because it was really effecting the game
Enemies:
- Modified alot of the values on all enemies
Boss:
Keirseidyss The Icebreath:
- Health was increased to 5000
- His Damage was increased by 35
- His Defense was increased by 30
- He now does his Magic Spells
- He no longer has Single Attack, he does double attack normally
Skills:
Double Attack:
- Changed the Formula from 'a.atk * 4 - b.def * 2' to 'a.atk * 2.5 - b.def * 2'
- Lowered the TP cost to 20(was 35)
Sana's Song 1:
- MP cost was increased to 10(it was 5)
Sana's Song 2:
- MP cost was increased to 25 (it was 5)
- Unlock level is now 12
Fire 1:
- MP cost increased to 20 (was 15)
Thunder 1:
- MP Cost increased to 20 (was 15)
Water 1:
- TP Gain was increased to 4 (was 3)
- The formula for water 1 to '100 + a.mat * 2 - b.mdf * 2'
Files
Get Shattered Elements Demo
Shattered Elements Demo
Status | Canceled |
Author | LSx |
Genre | Role Playing |
Tags | 2D, RPG Maker |
More posts
- SE Demo 1.1 Announcement!Apr 19, 2019
- SE Demo 1.0.1Apr 17, 2019
- Launch of Shattered Elements Demo!!Apr 17, 2019
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